Welcome to my Art-station page, My name is Zee-Jay!
I'm not an aspiring artist, I'm instead more focused on achieving a role as a games designer, my efforts to improve my models are for the sake of achieving my specific vision for any game project that I am currently working on rather than any attempts to be a better artist - So my Art station-page here is more of a catalog of my work rather than any kind of advertising or showcase although as I improve that may change..
I'm very new to the concept of 3D modelling, only trying Blender & Z-brush for the first time in 2019 (along with unreal engine 4) and since then have produced roughly 20 - 30 models and each one utilizes a new method of some kind that makes my work more efficient, more functional or challenges me in some way; I am very much still in the experimental stage of my career, as I am consistently pushing the quality, functionality and design of my models with each new attempt!
As someone who is not esspecially interested in modelling as an art-form for games I'm quite happy with my progress and take a lot of pride in what I've done so far - although don't take that as I don't find game art and models interesting (I love them!) I'm just more fixated on all encompassing design choices, game-play mechanics, sounds, cinematics and my enjoyment of 3D modelling is a microcosm of that :)